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Tag: Texture Handling

Drawing Part of Image in Libgdx

Posted on August 3, 2012December 4, 2023 by Rahul Srivastava

Hi, Its been long since we wrote any post about game development. In this post we would be writing a snippet to draw a part of image which can be used to simulate effect of health bar we see in game huds. We needed to this functionality in our next game though in a little…

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