Author: Rahul Srivastava

Using Scoreoid with Libgdx/Android

In this post(or maybe one more) we would integrate scoreoid with libgdx for Android environment. Before we start, check out Scoreoid here. Let me quote from their site “Scoreoid is a non-restrictive, reliable and easy to use server platform for

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Our Fifth Game-Speedboat Santa released!

Hi, Okay first the big image. Tada. Google Play Store link :-  Speedboat Santa. We just released our fifth game in Google play store. Its called Speedboat Santa. As you can see with the name and the game, the December

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Tap Shoot Zombie Featured in IndieGameHQ

Hi! We wanted to share a small update with you all. A few days ago our new game Tap Shoot Zombie was featured in IndieGameHQ which is a great site featuring many independent games. You should check out the site

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New Android Game – Tap Shoot Zombie!

Hi, We have released our fourth game for Android in Google Play Store- Tap Shoot Zombie!. Here is the link. Qr Code: Description:- Shoot zombies in this simple fun game. One touch control, just tap to shoot. Gather points. Unlock

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Using Box2d Debug Renderer in Libgdx

This is an update to the older example (“using Box2d in Libgdx”) we put in the post here. We added box2d debug renderer to the code which is very simple to add and useful in seeing how box2d objects look

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Fragment Shader to Simulate Water Surface in LibGdx

In this tutorial we would simulate foreground water similar to the ones we see in many platformers. This shader is written in OpenGL Shading Language, so they can be applied in all environments using OpenGL for rendering and for DirectX

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Drawing Part of Image in Libgdx

Hi, Its been long since we wrote any post about game development. In this post we would be writing a snippet to draw a part of image which can be used to simulate effect of health bar we see in

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New Game For Android Market – Choozak

Hi, We have released a new Puzzle Game in Android Market – “Choozak” pronounced “Choozak“. Description:- Guide choozak, our hero, the egg with a helmet into its nest. There are some evil, dastardly, out of context enemies trying to stop

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Sprite Animation Art

Hi, We got some mails regarding how to make a sprite animation. So we will use one of the explosions we have used in a new game as an example. Here is the final animation. The gif was created in

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Adding Box2d Object in between a game

Hi, In our one of the previous post about adding box2d objects in game we created all the box2d bodies in the initialization phase and during the game we were just making the sensor objects (removing their collision response) so

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