Using Scoreoid with Libgdx/Desktop

http://vantagehsi.com/home-health-care-resources In January we wrote a post on how to integrate scoreoid in Libgdx for Android. In this post we would be integrating it for the desktop/PC version. For parsing JSON we are using the source code available in this link

Streamwood

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Edge Shape in Box2d

Hi, We have been working on a new 2d libgdx platformer game for sometime now and it is coming along nicely. While working on it we found the need to add an edge shape rather a rectangle for our platforms.

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Box2d Revolute Joint Example

Hi, In our upcoming android game we are adding some box2d joints and in this post we would be creating a revolute joint. We are using Libgdx engine to make the game. Below is a screenshot of what  it looks

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Using Scoreoid with Libgdx/Android

In this post(or maybe one more) we would integrate scoreoid with libgdx for Android environment. Before we start, check out Scoreoid here. Let me quote from their site “Scoreoid is a non-restrictive, reliable and easy to use server platform for

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Our Fifth Game-Speedboat Santa released!

Hi, Okay first the big image. Tada. Google Play Store link :-  Speedboat Santa. We just released our fifth game in Google play store. Its called Speedboat Santa. As you can see with the name and the game, the December

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Tap Shoot Zombie Featured in IndieGameHQ

Hi! We wanted to share a small update with you all. A few days ago our new game Tap Shoot Zombie was featured in IndieGameHQ which is a great site featuring many independent games. You should check out the site

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New Android Game – Tap Shoot Zombie!

Hi, We have released our fourth game for Android in Google Play Store- Tap Shoot Zombie!. Here is the link. Qr Code: If you would like to earn money while playing at vipcasinosites.com you will find a lot of options

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Google Play Lens for Ubuntu

We do some of our work on Ubuntu and we love the Unity interface. We thought it’ll be useful to have a Unity lens to enable searching for apps from the Dash and we created one. You can get it

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Polar downloads cross 4000!

It feels great to share with everyone that our first game, Polar, has crossed 4000 in downloads in Google Play Store. Thanks to all the gamers who appreciate our crazy games. Even though the number is still a modest one,

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Using Box2d Debug Renderer in Libgdx

This is an update to the older example (“using Box2d in Libgdx”) we put in the post here. We added box2d debug renderer to the code which is very simple to add and useful in seeing how box2d objects look

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