Skip to content

Rotating Canvas Games

Menu
  • Games
    • Balloon Shooter
    • Choozak
    • Polar
    • Tap Shoot Zombie!
    • Speedboat Santa
    • Rapid Car Rush
    • Turtle Leap
    • Crossword
  • HTML5 Games
    • Speedboat Santa HTML5
    • Choozak HTML5
  • Blog
  • Tutorials Index
  • About Us
  • Contact Us
  • Privacy Policy & Terms and Conditions
    • Privacy Policy
    • Terms and Conditions
    • Copyright Notice
    • Disclaimer
Menu

Tag: Game

New Android Game – Turtle Leap

Posted on September 7, 2013December 4, 2023 by Rahul Srivastava

Hi, We have published a new 2d endless platformer in Google Play Store. Try it out its free. Here is the link. If you like fishing you may be interesting in the info from https://www.modernaustralian.com/lifestyle/13466-how-to-choose-the-best-fishing-backup-tackle-box. Download :- Gameplay Video:

  • Tweet
Read more

Tap Shoot Zombie Featured in IndieGameHQ

Posted on December 18, 2012December 4, 2023 by Rahul Srivastava

Hi! We wanted to share a small update with you all. A few days ago our new game Tap Shoot Zombie was featured in IndieGameHQ which is a great site featuring many independent games. You should check out the site for news and updates from the indie gaming world. Thanks

  • Tweet
Read more

New Android Game – Tap Shoot Zombie!

Posted on November 26, 2012December 4, 2023 by Rahul Srivastava

Hi, We have released our fourth game for Android in Google Play Store- Tap Shoot Zombie!. Here is the link. Qr Code: If you would like to earn money while playing at vipcasinosites.com you will find a lot of options to have fun and make some money. Description:- Shoot zombies in this simple fun game….

  • Tweet
Read more

New Game For Android Market – Choozak

Posted on July 13, 2012December 4, 2023 by Rahul Srivastava

Hi, We have released a new Puzzle Game in Android Market – “Choozak” pronounced “Choozak“. Description:- Guide choozak, our hero, the egg with a helmet into its nest. There are some evil, dastardly, out of context enemies trying to stop him and also a timer. You have the creator’s power to change his path by…

  • Tweet
Read more

Balloon shooter review

Posted on April 29, 2012December 4, 2023 by abhishekbatra

We want to share a small news. Balloon shooter got reviewed by willshyre on the site DroidIdol. Score: 72/100 Here is a link to the review.We encourage you to comment on and share that page while we would try to improve on some aspects of the game and put them in next update. Thanks!

  • Tweet
Read more

Integrating Scoreloop in Libgdx Android

Posted on March 25, 2012December 4, 2023 by Rahul Srivastava

In this post we would be talking about integrating scoreloop in libgdx. We would be assuming that you have created a Scoreloop account and have added a game for which you would have the SECRET String provided by Scoreloop. It is really easy integrating Scoreloop and we would be using their UI; and so we…

  • Tweet
Read more

Writing Android Specific Code in Libgdx

Posted on March 17, 2012December 4, 2023 by Rahul Srivastava

There are some parts of the code which you would want to run in the android version but not in the desktop version of your game/app like adding ads, integrating scoring libraries like (OpenFeint, Scoreloop etc). It really simple to do that also. There is a post in libgdx project page for how to integrate admob…

  • Tweet
Read more

2d Animation in Libgdx

Posted on March 11, 2012December 4, 2023 by Rahul Srivastava

In this post, we will cover how to make a 2d Animation for a sprite. Just make sure to grab all the necessary equipment like that animation tablet with screen. Firstly we will need different sprites which would constitute the animation. Lets take for example we have 3 images Animation1.png, Animation2.png and Animation3.png. First we…

  • Tweet
Read more

Handling Back Key in Libgdx

Posted on March 9, 2012December 4, 2023 by Rahul Srivastava

This would be a really quick post for handling the back key in android. Back key, if not handled, would mostly exit the application which is its intended purpose but sometimes there is need to give the user a warning popup or maybe goto another screen in the same activity. To achieve this in Libgdx is…

  • Tweet
Read more

Game Development in Android using Libgdx Part X

Posted on March 8, 2012December 4, 2023 by Rahul Srivastava

In this tutorial, we will be updating the different game states depending on time/enemy collision/star collections. For the best games you can find, you can try sites such as 벳엔드 후기. We will edit the LevelManager class to handle changes. LevelManager.java public class LevelManager{       //………..       public Boolean IsPaused;  …

  • Tweet
Read more

Posts navigation

  • 1
  • 2
  • Next
©2025 Rotating Canvas Games | Built using WordPress and Responsive Blogily theme by Superb